Writing for games


Work

My games writing experience covers quest design, character dialogue, lore development, and choice-based branching paths for the online game Dappervolk. I incorporate my experience as a Dungeons & Dragons DM to make each character interaction feel meaningful and push the story forward.

Contact me for samples of my narrative work.

Tools

I’m comfortable with branching story writing tools like Twine, as well as simple prototyping tools like bitsy.

Game localization


Work

I’ve localized story content, UI text, and supporting documents as both an in-house localizer for Bandai Namco mobile games and an external contractor. My in-house experience also includes reviewing third party translations for quality and consistency with licensed brands or IP.

Tools

I’m proficient with CAT tools like memoQ and XTM. I also have experience writing and maintaining style guides and glossaries.